B.A., Washburn University; M.A., University of Missouri, Kansas City; M.A., University of Wales, Swansea; Ph.D., University of Kansas
Dr. Mark Harvey is the Director of Graduate and Undergraduate Programs at the University of Saint Mary. He has over 20 years of experience in teaching and administration, working at campuses in the U.S. and the U.K., including the University of Birmingham, London School of Economics, Duke University, the University of Kansas, and others. He also annually works with the U.S. Army on foreign policy simulations at the Command and General Staff College in Leavenworth, KS.
He has been a small business owner and professional consultant, working with Charles, Charles and Associates, Printing Industries of America, Marketing Resources of America, Hoechst Celanese, Honeywell, MyJoeCard.com, Political Studies Association (PSA), C-SAP (Centre for Learning and Teaching), the Center for International Political Analysis, and the U.S. Department of Defense. His consulting work included studies in education in the U.K., political marketing in Ireland, conflict forecasting and management, technical marketing, corporate social responsibility and the environment, and competitive benchmarking.
Dr. Harvey teaches courses for the business department in international political economy, international business, legal and ethical issues, and leadership. He also teaches political science courses including American government, international relations, political theory, ideologies, and political strategy and management.
He has published articles on human rights, economic development, democratization, the politics of innovation in the music industry, the politics of sports, and virtual learning teams in the online classroom. His book, Celebrity Influence (University Press of Kansas), discusses the way celebrities have come to influence our political perceptions. He also has ongoing projects on celebrity and media coverage in the 2016 campaign, the effect of music on perceptions of political candidates and issues, and the use of games and simulations to teach classroom concepts.